48 lines
1.7 KiB
JavaScript
48 lines
1.7 KiB
JavaScript
// This file is packed by webpack into /static/dist/countdown.bundle.js
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// Use with: `url_for('static', filename='dist/countdown.bundle.js')`
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// See: webpack.common.js
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import log from 'loglevel';
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import $ from 'jquery';
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import './countdown.scss';
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let api_base = "/countdown/api/v1/";
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const updateCountdown = () => $.getJSON({
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url: api_base+countdown_id,
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data: Date.now(),
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success: function(countdown) {
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if(countdown.left <= 0) {
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// clear interval, don't count below 0
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clearInterval(scheduledUpdater);
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$("#countdown").text("Time is up!");
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let end = new Date(Math.floor(countdown.start*1000 + countdown.total*1000));
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$("#subtext").text("This countdown ended on "+ end.toLocaleDateString()+" "+end.toLocaleTimeString());
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return;
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}
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// total seconds left
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let sec = Math.floor(countdown.left);
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// milliseconds left in seconds resolution
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let frac = countdown.left - sec;
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// milliseconds left in millisecond resolution
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let milli = Math.floor(frac * 1000);
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// seconds in hrs, minutes, seconds
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let h = Math.floor(sec/(60*60));
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let m = Math.floor(sec/60) - (h*60);
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let s = sec - (m*60) - (h*60*60);
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// let milliseconds pass, then set element to
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// amount of full seconds left
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let htext = padTime(h);
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let mtext = padTime(m);
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htext = htext !== "00" ? htext+":": "";
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mtext = mtext !== "00" ? mtext+":": "";
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setTimeout(() => $("#countdown").text(htext+mtext+padTime(s)), milli);
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}
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});
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let scheduledUpdater = setInterval(updateCountdown, 1000);
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let padTime = t => `${"0".repeat(2-t.toString().length)+t}`;
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