// // A labeled switch in zig allows the usage of continue and break // just like loops, these allow you to create very concise // Finite State Automata to represent state transitions // // foo: switch (state) { // 1 => continue :foo 2, // 2 => continue :foo 3, // 3 => return, // 4 => {}, // ... // } // const std = @import("std"); const PullRequestState = enum { Draft, InReview, Approved, Rejected, Merged, }; pub fn main() void { // Something is wrong, it seems your Pull Request can never be merged // try to fix it! pr: switch (@as(PullRequestState, PullRequestState.Draft)) { PullRequestState.Draft => continue :pr PullRequestState.InReview, PullRequestState.InReview => continue :pr PullRequestState.Rejected, PullRequestState.Approved => continue :pr PullRequestState.Merged, PullRequestState.Rejected => std.debug.print("The pull request has been rejected", .{}), PullRequestState.Merged => std.debug.print("The pull request has been merged", .{}), } }