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bc35873a48
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Defocus blur
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2022-07-30 21:19:33 +02:00 |
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01d3166ae2
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Camera positioning and orienting
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2022-07-30 21:03:30 +02:00 |
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b8bdd91e40
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Camera view geometry
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2022-07-30 20:50:18 +02:00 |
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0a0080ce80
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Schlick reflection
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2022-07-30 18:58:41 +02:00 |
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7ca342d5a4
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Total internal reflection
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2022-07-30 18:53:53 +02:00 |
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8f7a44935a
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Refraction
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2022-07-30 18:41:07 +02:00 |
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7c2cead577
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Fuzzy reflection
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2022-07-30 18:28:17 +02:00 |
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3323b6e292
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Fix nasty black patches
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2022-07-30 18:20:03 +02:00 |
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2b653789d8
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Metallic material
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2022-07-30 18:19:32 +02:00 |
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c551944e9d
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Hemispherical scattering
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2022-07-30 16:31:00 +02:00 |
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77e0bf6b4b
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In-memory picture
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2022-07-30 16:20:36 +02:00 |
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6f206bb898
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Lambertian Reflection
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2022-07-30 10:25:16 +02:00 |
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cf5406dbba
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Antialiasing
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2022-07-28 20:50:16 +02:00 |
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b9862477cd
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Hittables abstraction
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2022-07-28 20:04:31 +02:00 |
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0c8191be28
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Add Makefile
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2022-07-25 19:36:18 +02:00 |
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0d7a04c58d
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Simplifying the Ray-Sphere Intersection
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2022-07-25 19:18:28 +02:00 |
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ba40f3736c
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Adding a sphere
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2022-07-25 12:54:35 +02:00 |
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a12fcfbe7b
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Sending rays into the scene
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2022-07-16 13:47:16 +02:00 |
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2e712043ec
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Init
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2022-07-16 09:34:12 +02:00 |
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